Front Page › Forums › OpenHaptics › H3DAPI with OpenHaptics
- This topic has 26 replies, 3 voices, and was last updated 10 years, 11 months ago by Markus.
-
AuthorPosts
-
April 11, 2013 at 6:58 am #735982MarkusKeymaster
It is, I have checked with SensAble.
It looks like I will get a temporary 3.1 version which I can test to compile against. Will let you know if I have any issues.
April 12, 2013 at 8:43 am #735993MarkusKeymasterHello,
I installed version 3.1 of OpenHaptics. I updated the find modules for openhaptics (latest trunk) to find libraries properly for the commercial version.
Please update your working copy, then delete your cache and rerun the project generation using cmake.
I had no problems compiling h3dapi with visual studio 2010 and openhaptics 3.1.
(however, when running h3dviewer 64 bit, release version then the drivers seems to be incorrect, reverting to driver version 4.2.131 solved the issue for that case). All other configurations work fine.
April 14, 2013 at 4:28 am #735996Jenny_wuiParticipantThank you very much for the reply. I need one clarification. Last time I used the latest official release of H3DAPI from the download page. Do I need to use subversion client to get the latest source of H3DAPI and then compile with OpenHaptics 3.1 version ?
April 15, 2013 at 6:41 am #735998MarkusKeymasterIf you want OpenHaptics support of >3.0 you might. I have not tested H3DAPI 2.1.1 against OpenHaptics 3.1.
I can provide you with a Windows installer which contains binaries for H3DAPI that seems to work with an installation of OpenHaptics 3.1.
Basically what you will get is a release candidate that we hopefully will release soon. Let me know if you want that and I will give you a link in a private message.
April 15, 2013 at 2:55 pm #736002Jenny_wuiParticipantWith windows installer, I didn’t find any problem with OpenHaptics 3.1. I was having problem only while compiling with Visual Studio 2010. I am interested in that version of H3DAPI which I need to compile. If possible, please provide me that version. Thanks in advance.
April 16, 2013 at 7:47 am #736003MarkusKeymasterIt should have worked with 1.5 as well.
However H3DAPI 2.2.0 is now release and you can download the windows installer if you like. I tested the source code against 3.1 last week so it should work.April 23, 2013 at 12:02 am #736008Jenny_wuiParticipantHi, just now I tried with windows installer 2.2. With CMake, I did n’t find any problem as I found before. But while building, I found the following error:
SubWCRev : E155007: ‘C:H3DH3DUtil’ is not a working copy
SubWCRev : E155007: ‘C:H3DHAPI’ is not a working copyetc.
Could you clarify a bit?
What is my mistake.Thanks in advance.
April 23, 2013 at 12:36 am #736009rifatarasParticipantJenny, this is a SVN (subversion) error. I do not understand why building the source code gives a SVN error.
April 23, 2013 at 5:48 am #736011MarkusKeymasterOh crap. I think I know what is happening.
You have TortoiseSVN installed since you used it before to check out latest trunk. The CMakeLists.txt therefore finds SubWcrev which comes with TortoiseSVN.SubWcrev is used to find the revision number of a trunk checkout and embed this into the dll version information. I have never thought of the case when one have TortoiseSVN installed but is not using the trunk checkout. I will do some tests regarding this.
One fix is simply to Empty the SubWCRev cmake variable in the cmake gui and then configure and generate the solution again.
April 23, 2013 at 6:52 pm #736012Jenny_wuiParticipantThanks Marcus, the problem has been solved. Thank you very much for all the follow-ups. Now just give me some tips to compile with Quanser haptic device.
April 24, 2013 at 7:34 am #736013MarkusKeymasterAs I hope I have said before. I have never tested the actual Quanser haptics device node. I would suggest enabling it and if it does not work then write a node from scratch that connects to your quanser device.
April 24, 2013 at 7:34 am #727668Jenny_wuiParticipant -
AuthorPosts
- You must be logged in to reply to this topic.